Back in the 80’s, for the most part, the Amiga stood above pretty much all other computers. Even, as much as I hated to admit it, DOS. However, by the 90’s, new advances in graphics and technology had made DOS a real competitor to the Amiga. With the right hardware, you could have a DOS machine doing anything the Amiga was doing, and more. A-like so:
Wait, you mean murdering every guard in town and stealing their money is a BAD thing?
This is Ultima 4, from 1985.
Sorry, but that “Eeow!” isn’t making you look very threatening.
This is Ultima 7, from 1992. I’m sure there are better examples, but you get the picture. DOS went from being pretty much lowest on the totem pole in terms of computing, to the system that all others bowed down to. No, I’m not entirely biased, why? And then there was one game that would solidify DOS’s position forever. The great equalizer. The alpha and the omega. The beginning and the end.
Gather around, children, it’s story time. I’ve spent the last few articles mocking other people’s childhoods, it’s time I got around to mine. Back in that age of dinosaurs and volcanoes, when the world was young, I was a child. And not always the smartest child, to be totally honest. Much like any other child, I made some particularly… interesting choices when it comes to buying games.
Wait, you’re telling me that this ten dollar game I bought at Target might not be very good?
“Bobinator,” you might be saying, after looking at the last two posts. At least, I hope you did. If you didn’t, this hypothetical conversation is going to get weird. “Why do you keep saying that there’s a treasure trove of games we’ve never seen on the Amiga, and yet you keep putting up crap like Body Blows?” And my answer is that I honestly don’t know. Let’s fix that, though: I’m gonna put up what’s pretty much my favorite Amiga game ever, and what I would honestly say is the best.
Why yes, that is a small child unloading an Uzi, presumably into somebody’s face just offscreen. It only gets better. Continue reading